AR Hide and Go Seek
In AR Hide and Go Seek we have a Pokemon called Skitty that hides in a room and the player tries to find it.
We created two versions of the game, one was simulated augmented reality. In this version we used the Matterport to create a 3D Model of the room and added joysticks onto the screen to allow the player to move around. You can see Skitty trying to hide from the player.
We created two versions of the game, one was simulated augmented reality. In this version we used the Matterport to create a 3D Model of the room and added joysticks onto the screen to allow the player to move around. You can see Skitty trying to hide from the player.
In the second version we used the Structure Sensor for real time tracking. You can see me there looking around for Skitty in a different room, but the room we see on screen is the room we scanned with the Matterport.