Augmented Reality (AR)
AR Hide and Go Seek
An iOS demo in which the Pokemon Skitty hides from the player. This demo explores an augmented reality game experience with a larger degree of player motion. The Matterport was used to create a model of a classroom and the Structure Sensor provides tracking. I created and animated the 3D Skitty model using Blender.
Visit AR Hide and Go Seek's Github here.
Visit AR Hide and Go Seek's demo website.
AR Mini Games
A collection of four mini-games that were demoed at the Media Arts and Technology Department's End of the Year Show. They were created using Unity and Vuforia for Android and iOS.
Visit AR Mini Games Github here.